Six killer examples of gamification in learning

Compliance training tends to be a serious matter—and it is. But that doesn’t mean you can’t add some fun, including gamification. Wikipedia’s definition: “Gamification is the application of game-design elements and game principles in non-game contexts. It can also be defined…

The myth of learning styles

This one might be a wee bit controversial for people in the learning industry. After all, learning styles (how learners prefer to get their learning) has been conventional wisdom for decades. The Atlantic’s Olga Khazan has done a great job…

Build a better assessment

Mary Burns writes about computer-based assessments in eLearning Industry’s online blog. She says poor design is one of the main reasons any assessment will fail. We agree, but we also know that a proper assessment tool can be just as…

Bad brainstorming kills ideas

Professor, author and innovation expert, Barry L. Cross has written a discussion paper for Queen’s University Smith School of Business on the topic of brainstorming and how storyboarding can help make brainstorming sessions successful: “Much of what passes for brainstorming are…

Combining eLearning with a Chatbot

An AI-enabled Chatbot or Smartbot lets users interact and have realistic conversations with the program. Ravi Pratap Singh has written an article about the world’s first chatbot-powered eLearning course using Storyline—Project Disha. Project Disha addresses the topic of workplace sexual…